All assets
Backrooms Level 94 recreated as a sunlit, ordinary suburban neighborhood: rows of near-identical houses repeat across soft rolling hills under a wide blue sky, with a single road winding through a hillside tunnel toward a flat sea horizon. The calm, repetitive layout is built for atmosphere first, an unsettling familiarity rather than jump scares. Delivered as a complete Unreal Engine 5.8 project, ready to play.
What's in the map
- Fully built map, open the project and play, nothing to import
- Rows of repeating houses across soft rolling hills
- Furnished interiors in several houses: kitchen, living room and bedroom
- Winding paved road through a hillside tunnel toward the sea horizon
- Wide blue sky and a flat, open sea horizon
- Fountain water spray and beam effects, Niagara based
- Custom collision: 602 hidden proxies on all playable geometry
What's included
- The main map, fully playable
- A separate Overview map with the assets laid out on a grid
- A playable third-person character, already set up
- Stylized suburban houses, road, tunnel and rolling hills
- Interior furniture for the kitchens, living rooms and bedrooms
- Fountain and beam effects
- Blender source file (.blend) and GLB
- The complete Unreal Engine 5.8 project
Important notes
- Environment only, no custom characters, creatures or scripted events. Doors are static; interactive doors need the separate Nythrox Interactive Door plugin.
Technical details
- Engine
- Unreal Engine 5.8
- Formats
- Unreal project, GLB, Blender
- Meshes
- 908
- Triangles
- 335,544
- Materials
- 124
- Textures
- 116
- Texture resolution
- up to 1024
- Collision
- Custom proxy meshes (602)
- Rigged
- No
- Animated
- Niagara particle and beam effects
- Characters
- 0
backrooms level 94 liminal suburban stylized low poly repeating houses dreamcore exploration unreal game ready neighborhood